Sorcery and Steam
The following starting classes are available:
- Everything from the Player’s handbook
- Swashbuckler, from Complete Warrior
- Duskblade, from Player’s Handbook II
- Scout, from Complete Adventurer. Add Weapon Proficiency with all firearms.
Note on weapon proficiencies; All firearms count as MARTIAL weapons, so any class that starts with all martial weapon proficiencies is proficient with firearms.