Sorcery and Steam
Skills are mostly unchanged. All the original skills are still in, with the addition of:
Munitions checks are made whenever you interact with explosives. Setting fuses, disarming bombs, creating them or tinkering with them all call far Munitions checks.
Fighters, Rangers, Rogues and Bards gain it as a class skill.
Used for controlling clockwork or steamcraft vehicles, including aircraft.
Fighters, Rogues and Bards gain it as a class skill.