skills

Skills are mostly unchanged. All the original skills are still in, with the addition of:

Munitions

Munitions checks are made whenever you interact with explosives. Setting fuses, disarming bombs, creating them or tinkering with them all call far Munitions checks.

Fighters, Rangers, Rogues and Bards gain it as a class skill.

Drive

Used for controlling clockwork or steamcraft vehicles, including aircraft.

Fighters, Rogues and Bards gain it as a class skill.

skills

Sorcery and Steam Greveb